.-..
Oh, and here’s a mesh generated with the Hyperbolic Geometry script: 3 rows of polygons, 7 edges per vetex, four initial points, and no smoothing (yet). Just realized that this isn’t quite a representation of hyperbolic geometry– some points have more edges than others. crap.

Oh, and here’s a mesh generated with the Hyperbolic Geometry script: 3 rows of polygons, 7 edges per vetex, four initial points, and no smoothing (yet). 

Just realized that this isn’t quite a representation of hyperbolic geometry– some points have more edges than others. crap.